These are Sahrat’s default rules. Where tables differ from one majlis to another, the difference is a table option, and every option is free.
Snakes & Ladders in Sahrat is a race on a 100-square board: roll the die, move, climb the ladders and slide down the snakes. The first to reach 100 wins.
1Players
- Two or four players: each for himself.
- Each player has one pawn, which starts off the board.
- Pawns may share a square; there are no captures.
2The board
- Squares run 1 to 100: 1 is bottom-left, rows alternate direction, and 100 is top-left.
- The board is the same for everyone: 7 ladders and 8 snakes.
- Ladders (foot to top): 4 → 25, 13 → 46, 33 → 49, 42 → 63, 50 → 69, 62 → 81, 74 → 92.
- Snakes (head to tail): 27 → 5, 40 → 3, 43 → 18, 54 → 31, 66 → 45, 76 → 58, 89 → 53, 99 → 41.
- Ladders and snakes never chain: landing on one moves you once only.
3Your turn
- Roll the die and move your pawn that many squares.
- Your first roll puts your pawn on the board: you do not need a 6, and the square is the number rolled.
- Land on the foot of a ladder and you climb to its top; land on a snake's head and you slide to its tail.
- Who starts is decided by a fair draw before the first roll; after that, turns follow seat order.
- Roll a 6 and you roll again.
- Three sixes in a row: the third six is not played and the turn passes.
4Reaching 100
- You need the exact number to land on 100.
- A roll that would go past 100 is not played, and your pawn stays where it is (no bounce-back).
5Winning
- The first pawn to reach 100 wins and the game ends.
- The others are ranked by their squares: the higher the square, the better the place.
- If a player leaves (paid tables), his pawn is removed, he ranks below everyone still playing, and the last player left wins.